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Anne-J Jadeau
Procedural Technical Artist
Maison
Boutique
Maison
Boutique
All
Houdini
Blender
UnrealEngine
Nuke
StableDiffusion and Extensions
Unity
Zbrush - Substance 3D Painter
Substance Designer
Citrouille WIP - Zbrush
Unity Games and cinematics - 2020
Door material from scratch - Substance Designer
Côte d'Azur - Cesium - Unreal - WIP
Blender - Fluid Simulation & ForceField / Curves - Spirale Water - School work
Blender - Water Simulation - School work
Blender - Smoke Light - School work
Stars Particules - Blender Particules
Planets worm - Blender python scripts
Dopnet Fluid Simulation - Houdini
Glass shader and emissive - Blender
GeoNodes inside Blender - Abstract renderings - Schoolwork
CloudNoise - Houdini Effect
Personnal DemoReel 2024
Poussin - Learning Zbrush and Substance 3D Painter
"Around the world" - Animator - Stable Diffusion
Vellum cloth simulation - Ghost - Houdini
Force Fields - Charge
Unreal Scene shot with only AI generated Assets
3D boy - LumaAI genie - Blender - Personnal Render/Lighting
Unreal Animation shot
Moon - GeoGEN WIP
Winter is Here ! - PCG forest Preview
Fluid simulation - Painting with Houdini
AI Animation with Stable Diffusion and FlowFrames
Train and checkpoint merger - Stable Diffusion: Animator - FlowFrames
Let's Sample - Stable diffusion - Cascadeur
CodeROME - settings - AI Animation - Animator SD
Fusée
Compositing - Nuke - Stable Diffusion - remBG
X/Y/Z plot - 3D cartoon scene - Stable Diffusion
Jobs morphing - AI Animation - Stable Diffusion
LipsSync Animation from picture - SadTalker extension - Stable Diffusion
My AI Face - FaceSwapLab - AJJ encode - Stable Diffusion
3D Environnement - Compositing - Houdini
Parallaxe NukeX
Spirale
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